Mario Bros. (US, revision E)
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Display
Type: raster Horizontal
Resolution: 256 x 224
Refresh: 59.19 Hz
Processors
Zilog Z80 @ 4 MHz
Mitsubishi M58715 @ 11 MHz
Audio
Netlist Sound Device
Channels: 1
Controls
Players: 2
Coin slots: 2
joy, 2-way, 1 button
joy, 2-way, 1 button
Components (from manual)
Z80 CPU · Various positions · Main processors
2114 Memory · Multiple locations · Static RAM
2716 Memory · Multiple locations · EPROM
74LS Logic · Multiple locations · Various 74LS series logic ICs
Nintendo custom ICs Custom · Various · Nintendo proprietary chips
PCBs (from manual)
TMA1-CPU ASSEMBLY
Main CPU board assembly
Main CPU board assembly
Game PCB
Main game board with shield cover and cage
Main game board with shield cover and cage
Fuses (from manual)
F1 3A · Fuse
F2 3A · Fuse
Main Fuse
DIP Switch Settings
Data from MAME. On later hardware, game settings are typically in the Test/Service Menu, not DIP switches. Learn more
| Switch | Setting | Options | Default |
|---|---|---|---|
| SW1:1, SW1:2 | Lives | SW1:1 SW1:2ON ON 3 ✱OFF ON 4ON OFF 5OFF OFF 6 | 3 |
| SW1:3, SW1:4 | Coinage | SW1:3 SW1:4OFF ON 2 Coins/1 CreditON ON 1 Coin/1 Credit ✱ON OFF 1 Coin/2 CreditsOFF OFF 1 Coin/3 Credits | 1 Coin/1 Credit |
| SW1:5, SW1:6 | Bonus Life | SW1:5 SW1:6ON ON 20k only ✱OFF ON 30k onlyON OFF 40k onlyOFF OFF None | 20k only |
| SW1:7, SW1:8 | Difficulty | SW1:7 SW1:8ON ON Easy ✱ON OFF MediumOFF ON HardOFF OFF Hardest | Easy |